We’ve recently had a Bollywood celeb in doing some green screen work for a cyberpunk sci-fi short called The Achilles Protocol. Armeena Rana Khan was set up in front of our green screen playing the part of a cyborg who is soon to be decommissioned.
Really looking forward to what director Aatif Ati Zafar – Filmmaker will create with these shots and we’ll no doubt be posting more info about the film before the release.
Another fantastic feat about the short is that our very own Audio tutor Robert J Baldwin is providing the film score. Expect something quite special!
Find out a little more about Armeena Rana Khan here
Last week we said our goodbyes to many wonderful students at Futureworks. Days like this always come with a mixed bag of emotions, but what tops it all off is watching them flourish into the industry in which they came to study for.
We wish you all the very best of luck and thank you for being a part of Futureworks.
Twenty-first century culture is reaching a crisis. Everywhere people are working, but seemingly nowhere are they getting paid. The workers generating cultural productions – “creatives” – have never been more ideologically valued, while the products of their creation – “content” – have arguably never been valued less. Traditional distinctions between work and play may no longer carry meaning, but what new patterns of production and consumption have arisen in their place? This conference aims to bring together researchers from media, music and sound, video games, film and TV, animation, sociology, history, literature, politics, art and aesthetics, to interrogate what it really means to work and play in the contemporary moment.The day will consist of six panels broken into three sessions, with a keynote speaker delivering an address in the afternoon. The themes for these panels are TV, Education, Work, Communicative Labour, Games and Aesthetics. It is recommended that you read through the pack beforehand, wherein you will find abstracts for the papers, and make your decisions in advance so as not to miss out. It is going to be a jam-packed day full of insights on this critical current theme and we hope that you, like us, are looking forward to the provoking discussions which will no doubt arise.
Please address any queries prior to the event to the organizers at firstname.lastname@example.org, and on the day call Futureworks reception on 0161 214 4600.
WHEN Wednesday, July 6, 2016 from 9:30 AM to 5:30 PM (BST)
WHERE Futureworks Media School – Riverside New Bailey Street, Manchester, M3 5FS (SEE MAP)
You might have seen the company Lynda.com pop up on various websites, YouTube adverts or podcasts but have you ever actually tried it out? It isn’t a sin to shun 99% of advertisements because you’re instinct is usually right, they’re a waste of time, but Lynda.com is a free tutorial website used by many students here at Futureworks. We strongly recommend any student, new or old to try out the free service.
All you need is your University of Central Lancashire (UCLan) log in and you’re set. You’re then free to roam the thousands of online tutorials at your pace,any time you desire.
Many of our game and animation students use software such as Autodesk Maya and Pixologic’s Zbrush, so it was to no surprise that these tutorials came up top when we asked our students what they were using Lynda.com for.
What a fantastic path the indie game can take. This just shows what a simple idea can achieve and how indie developers aren’t intimidated by AAA titles. Rocketlegue has boosted to the top of many games charts surpassing sales of big brother AAA titles and proving what’s on the horizon for all those indie game developers out there. There are even official championships happening for the game all over the world. Join Psyonix design director Corey Davis in this 2016 talk as he discusses examples of how the Rocket League team avoided screwing up what evolved into a simple, but deep, experience by maintaining focus and exercising design restraint. Learn about how the team decided to focus on its single ‘car soccer’ game mode, expanded a niche hardcore game into a widely popular sequel, and made other small but critical decisions along the way using these principles.”
Fancy taking part in the league? Head on over to steam. You never know, if we can get enough students playing this at Futureworks then a Rocket League competition of our own might happen.
Futureworks School of Media provides world-class education and training in Sound, Music, Film & TV, Games, Animation and Visual Effects – based in the centre of Manchester, in the North West of England – our premises, designed and fitted from scratch, boasts state of the art studios and high-spec production facilities built to industry standards.
The school offers a range of programmes designed to create a community of filmmakers consisting of writers, producers, directors, camera operators, editors, visual effects and 3D artists and many more. As a Futureworks student, you have the ability to collaborate with other schools such as the School of Sound and Music to enhance your work and become the complete professional.
We urge anyone interested in the course to attend one of our open day events. The next one is being held on Saturday, June 25th, right here at Futureworks HQ. For more info click here.
The School of Sound and Music Production creates, composes, produces, mixes and masters music. It records, designs, edits, manipulates and implements sound into films, games and interactive media. We exist to provide the next generation of technically driven creatives, essential to UK world-leading media industries.
All Futureworks courses are delivered by experienced professionals, and our excellent links with industry employers mean students benefit from exciting guest lectures and fantastic opportunities to gain experience on real-world projects.
We urge anyone interested in the audio courses to attend one of our open day events. The next one is being held on Saturday, June 25th, right here at Futureworks HQ. For more info click here.
Futureworks attended the PLAY Expo event in Blackpool hosted by replay events. As you can see by the snap, Futureworks had a stand featuring a playable version of the new Glitchrunners game by Torque Studios, which is a game development studio created by graduates of our BA (Hons) Games Design course.
We want to give a huge thanks to everyone who came along to the stand for a chat and we can’t wait to see everyone interested in enrolling at the next open day event.
‘The 755 RAW megapixel 40K resolution, 300 FPS camera takes in as much as 400 gigabytes per second of data.’Read more about the specialist camera here.
Games Design students Adrian Meir and Kieran Rogers are collaborating with a group of students conducting their final major project at the University of Applied Science and Arts, in North West Switzerland – the guys are contributing as game designers, artists and programmers on an engineering project.
The project involves our students developing a game interface for use in the engineering project which is the development of a multi-RC car based system. Sounds ace – we’ll keep you informed on how the project develops.
Feature Expanded is a training program specifically designed to provide the knowledge and skills necessary for filmmakers with a background in visual arts to develop and produce feature films.
Spanning six months and two locations, the program combines masterclasses, case studies, workshops, screenings, one-to-one meetings and pitching sessions for directors who are developing their first feature film. Participants will gain essential new skills and the expertise needed to advance their early stage feature film projects for theatrical distribution.
Register your interest for Feature Expanded 2016 here: email@example.com
Paul Bannon – Game Art degree tutor – has been busy. Very busy. He was recently asked to be part of the beta testing group for the new cutting-edge texturing software called Quixel Suite.
It’s a plugin for Photoshop that automates a lot of the texturing process when doing PBR (Physically Based Rendering). Here’s the video demonstrating what an incredible piece of kit this is – nice work Paul.
Aardvark Swift, the same people behind Search for a Star, have launched a new competition for first and second-year students with the prize of an intership with one of our partner studios.
The partner studios involved are Sumo Digital, Boss Alien & Playground Games. There are three stages of the competition which have been deliberately designed by industry experts to mirror a typical recruitment process within the games industry, while also giving the students a chance to publish either their own video game or art assets! We don’t need to tell you what a great opportunity this is!
You can sign up here.
Reminder for film makers, we’ve just received the Filmed-Up HOME submission schedule – this is a great opportunity for careers in the film and TV industry. Films have to be under 20 minutes and can be in any genre.
You can find out more about Filmed up by going to the relevant page on the HOME website, which is here
And here are the all-important submissions dates:
Jun 2016 Screening (date TBC, likely to be Fri 10 Jun)
Deadline: Early /Mid April 2016
Sep 2016 Screening (date TBC, likely to be end of Sep)
Deadline: mid/end july 2016
Dec 2016 Screening (date TBC, likely to be the first friday of the month)
Deadline: Mid October 2016
We’re very proud to announce a collaboration with global content company Shutterstock, which allows students to submit music directly to their music supervisors for license and potential placement in film, TV and games.
We’ve been lucky enough to set up a exclusive deal so that only Futureworks students and alumni can submit music directly to their music supervisors for license and potential placement in film, TV and games. If you produce audio, talk to your music supervisors for submission details… what are you waiting for?
Win a dream job working with leading UK games studios! Getting into the games industry as a graduate artist can be a tough task for many. Despite the multitude of talents and skills that students and graduates possess, many still come up against barriers to getting their first industry role.
Through this competition you will get a chance to take part in challenges modelled on actual industry processes, develop a portfolio piece to a professional brief, and gain invaluable direct insights from games professionals. Competition is open to final year & postgraduate students. Watch the VIDEO. Enter HERE.
Come forth seekers of Film, people passionate about Audio and those who want to delve into the magical world of gaming.
We’re very proud of our school, and we’d love the chance to show it off to you. Of course, the Open Day is not just about amazing equipment, it’s also the perfect chance to speak to tutors and staff about the courses themselves, how they will work for you and how to become a Futureworks student.
For more info and details of how to get to us please click the link: OPEN DAYCan’t wait to see you all.
Today we stand behind our games design graduate Beau Lamb and wish him all the luck for his huge accomplishment with this daring (should we say infinite?) title.
We currently have a fantastic graduate gaming team who have set up shop at Futureworks developing their latest game ‘Tome Travellers’. The Cold Sun Studios team are asking for QA Testers to come along today between 11am and 3pm on floor 2 of our Riverside building.
As most of you gaming lot know, QA testing can be a great experience for anyone who wants to learn more about being a #gamedev or simply to just learn a little bit more about how games are created. Not only will you be helping the team at this pivotal point of their development, but you will also be gaining experience into the actual role of a QA Tester. Every games company out there has them and needs them and it would probably look like great experience on your CV.
For more information please visit their Twitter account – @coldsunstudios
For more info on what a QA tester is – https://en.wikipedia.org/wiki/Game_testingThanks for your time everyone.
We welcome you to come along to our next open day event. We’re very proud of our school, and we’d love the chance to show it off to you. Of course, the Open Day is not just about amazing equipment, it’s also the perfect chance to speak to tutors and staff about the courses themselves, how they will work for you and how to become a Futureworks student.The Open Day is Saturday 25th of June and runs from 12pm – 4pm and you can drop in at any time – if you can’t make it until later on we will do our best to accommodate you and make sure a member of staff is available to answer your questions.There is no need to book ahead, we have the staff and set-up to accommodate a large amount of people and we encourage people to bring family and friends along too.
If you need any assistance or more information, just call one of our team on 0161 214 4600 or drop us an email at firstname.lastname@example.org – We will be happy to help.
Two weeks ago the cast and crew of Retribution had its first showing at Home cinema in Manchester. Futureworks students were invited to this private performance. Just over 100 people attended including the many of the student’s that worked on the film. The film was projected from a professional DCP that was supplied by friends at Columbia University NY, whom Futureworks is currently collaborating with on student projects. The performance was a great success with many students seeing the entire film for the first time.
“it was great, far funnier than I expected, brilliant job” Rick Carter actor
“I’m so proud to be involved in such a great film” Ed Cuss Film and TV Student
“It just goes to show what is possible and I hope we can do more” Joshua Young Post production Student.
“seeing your work on a huge screen just wants you to work harder it’s an amazing feeling” Oliver Bates visual effects student
“Incredible best thing I’ve seen all year” Steve McTigue Actor
The film made by Futureworks Students for under £1000 has been entered into Raindance Film Festival and is hoped to be on release early next year. Richard Hellawell the writer/Director of the film said “it was incredible to get so many students together and produce an independent feature film. The students have learnt so much from the journey and I’m looking forward to when we can do it again for the next crop of highly motivated Futureworks students”.
Tich – Head of School for Film, TV & Media
The wand took two attempts and about 15 hours printing time in total, plus it had to be split up into 4 pieces to fit on the printer so in the end needed some assembly.
All painting and assembly by Thomas himself.Looks fantastic, well done Thom.
Pete Whitfield has been a session musician, arranger and composer of all things string based for 20+ years, his sounds have been used by Olly Murs, Skrillex and Tom Jones plus many others in the world of music and media (he records strings for games and TV as well).
He came into Futureworks last week to talk to students in the School of Sound and Music Production. Thanks Pete, an inspiring talk.
Dr. Maria Stukoff, the head of Sony PlayStation First is coming to talk to all on Wednesday February 17th at 1pm in the Student Lounge. She will be joined by the infamous Neil Simpson, one of the North West media experts and business growth coaches; he specialises in using social media and is fresh from his Linkedin Launchpad project.
We are extremely lucky to have Maria performing a live crit. of some of our final year Game Development student proto games – lambs to the slaughter ;o)
Dare to be Digital 2016 has opened to accept applications – as usual, judges from the industry will be involved to pick 15 talented teams to compete in the event.
Teams with a size between 2 to 8 can enter a game with a starting development date from June 2015. If you did not get through to Dare last year, there’s always another chance – ENTER.
James Lindsay from our TV & Film Production diploma has been taken on as a residential editor and videographer for Rainbow FX.
Rainbow FX is the UK’s leading supplier of premium Diffraction Glasses. He worked on a video for them with the help of fellow students Pete Gittings (BA (Hons) 3D Visual Effects & Cameron Cairnduff (BA (Hons) Post Production for Film & TV). Congratulations to all. Check out the video here.
The line up of guests for our audio students this January is as follows:
Speak to your Programme Leader for details.
After such fantastic feedback from you following last years event we’re planning a Careers & Employability workshop during development week on the 17th & 18th February.
More details to be announced, but there will be industry speakers, a post graduate panel and trade associations taking part. Watch out for the email invite as places will be limited.