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University Education For The Creative Industries

The Teaching Excellence Framework (TEF) – Silver

BSc (Hons) Game & Interactive Audio

AWARD:         Bachelor of Science Honours Degree

DURATION:   3 Years (Full Time)

 

MODULES:

HE Level 4 (Year 1)

  • Recording & Production 1 (40 credits)
  • Digital Tools & Workflow 1 (20 credits)
  • Engines and Middleware 1 (20 credits)
  • Game Sound Analysis (20 credits)
  • Game Design Fundamentals (20 credits)

 

HE Level 5 (Year 2)

  • Engines and Middleware 2 (40 credits)
  • Sound Design (40 credits)
  • Interactive Score (20 credits)
  • Research Project (20 credits)

 

HE Level 6 (Year 3)

  • Honours Project (40 credits)
  • Engines and Middleware 3 (20 credits)
  • Sonification (20 credits)
  • Interactive Mixing and Delivery (20 credits)
  • Professional Portfolio Management (20 credits)

 

What are Credits?

As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.