AWARD: Bachelor of Science Honours Degree
DURATION: 3 Years (Full Time)
MODULES:
HE Level 4 (Year 1)
- Recording & Production 1 (40 credits)
- Digital Tools & Workflow 1 (20 credits)
- Engines and Middleware 1 (20 credits)
- Game Sound Analysis (20 credits)
- Game Design Fundamentals (20 credits)
HE Level 5 (Year 2)
- Engines and Middleware 2 (40 credits)
- Sound Design (40 credits)
- Interactive Score (20 credits)
- Research Project (20 credits)
HE Level 6 (Year 3)
- Honours Project (40 credits)
- Engines and Middleware 3 (20 credits)
- Sonification (20 credits)
- Interactive Mixing and Delivery (20 credits)
- Professional Portfolio Management (20 credits)
What are Credits?
As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.