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University Education For The Creative Industries

The Teaching Excellence Framework (TEF) – Silver

BA (Hons) Game Art

AWARD:         Bachelor of Arts Honours Degree

DURATION:   3 Years (Full Time)

 

MODULES:

HE LEVEL 4 (YEAR 1)

  • Art Fundamentals (40 credits)
  • Visual Design 1 (20 credits)
  • Introduction to 3D Modelling for Games (40 credits)
  • Historical Contextual Studies (20 credits)

 

HE Level 5 (Year 2)

  • 3D Character Art (40 credits)
  • 3D Environment Art (40 credits)
  • Visual Design 2 (20 credits)
  • Contemporary Contextual Studies (20 credits)

 

HE Level 6 (Year 3)

  • Honours Project (40 credits)
  • Visual Design 3 (20 credits)
  • Game Engine Project (40 credits)
  • Personal and Professional Development (20 credits)

 

WHAT ARE CREDITS?

As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.