AWARD: Bachelor of Arts Honours Degree
DURATION: 3 Years (Full Time)
MODULES:
HE LEVEL 4 (YEAR 1)
- Art Fundamentals (40 credits)
- Visual Design 1 (20 credits)
- Introduction to 3D Modelling for Games (40 credits)
- Historical Contextual Studies (20 credits)
HE Level 5 (Year 2)
- 3D Character Art (40 credits)
- 3D Environment Art (40 credits)
- Visual Design 2 (20 credits)
- Contemporary Contextual Studies (20 credits)
HE Level 6 (Year 3)
- Honours Project (40 credits)
- Visual Design 3 (20 credits)
- Game Engine Project (40 credits)
- Personal and Professional Development (20 credits)
WHAT ARE CREDITS?
As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.