Graduate Profile – Richie Martin
UPDATE October 2018:
We can now officially confirm that Richie was part of the Forza Horizon 4 Project. Having previously sworn to secrecy, Richie can now add another AAA game to his CV! Good job Richie!
Kicking off his game art career by jumping straight into AAA Game Art company Airship Images, Richie had clearly put what he had learned at Futureworks to good use. To then step up the ladder and move on to Playground Games was an even bigger achievement that we’re very proud of!
We caught up Richie to find out some more about what makes the fully-fledged video game artists tick and why he loves game art.
“I knew what part of the industry I wanted to be in thanks to one of my tutors on the Concept Art based module, it really inspired me!” he told us.
We asked him for some advice for future students, and he couldn’t have said it any better than – “Don’t cut corners, watch tutorials, consume media that isn’t just video games, always gather and refer to reference, be humble and open to feedback – your portfolio is only as good as your weakest piece. Hit treasure chests before you open them.”
It’s safe to say he speaks highly of Futureworks, too, “I’d recommend Futureworks to anyone that is serious about getting into games development or the industry as a whole. You really do get out what you put in. If you’d rather play games than make them then it isn’t the environment, or industry, for you. But if you’re willing to put the hours in, then you’ll thrive.” – And he’s right, the best students and game devs are the ones who put in the hours of work; and Richie was certainly one of those people.
We’d often find Richie and some of his classmates in the late hours of the night still at Futureworks working on projects, “Some of my favourite times were staying up late with classmates for some very caffeine-fuelled fun getting on with our work – some great laughs were had!” he said. A sign of a true creator is the large amount of their own time that they put into their work. Richie lives and breathes games and art, which is a key part of what made him a great student and why he’s got on so well in the industry!