This one year foundation course is designed to introduce gamers and aspiring artists to the working methods of a professional artist in the games industry.
Being an artist is about saturating yourself with information from all sources, ultimately broadening your point of reference, analysing games, films, paintings, books and music that you love... before you get down to image creation. This course pushes you to develop quickly, and become the artist you want to be.
If you have commitment, artistic ability, passion and bags of enthusiasm for games, you will love this course. It is highly practical, and you spend your time focusing on creativity, workflow and delivery.
Course documentation and tutorials are provided on a weekly basis so you will build your own library of must-have information, including essential techniques in both 2D and 3D art using industry standard software like Maya and Photoshop.
You will develop the skills to enable you to create professional standard digital assets, while learning game specific work flows that run through the industry. The course is run by a highly experienced games artist who is still very active in the industry and who ensures that the course remains relevant in the ever-changing game world.
If you have good artistic abilities and want to take your creativity into the digital realm, then this course is waiting for you. You will be able to adapt your existing skills while learning new ones with a view to entering the games industry.
The final project in this course involves the creation of a digital diorama, which will involve you bringing together all the skills you have learnt on the course in one project. This will be a fantastic showpiece for your digital portfolio and should attract the attention of potential employees. Careers in game art are much sought after and providing you have the necessary creative ability, this course will give you the skills you need to make your first leap into the industry.
Alternatively, you can use the course as a springboard to apply for one of our game degrees. Successful completion of this foundation course guarantees an entrance interview at Futureworks.
Awards:Futureworks Certificate of Completion
Duration:One year, part-time
Time:Two-days per week, 6:30pm to 9:30pm
You will also be taught in our purpose-built computer labs, with a fully loaded workstation for each student. You'll also have access to our drop-in computer areas, for when you need to work on projects outside of lessons. If you need to take some time out, you can chill in the Futureworks lounge, or head to one of Manchester's many eating and drinking venues.
You will take part in a mix of informative lectures and workshops combined with both guided and independent practical activity. There is a major focus on practical projects based around "live" briefs.
All Futureworks tutors are experienced professionals. As well as your main tutors, you may have lectures and workshops from carefully chosen visiting tutors with specialisms in certain techniques.
Assessment comprises a series of real-world projects, which are marked according to industry expectations.
Successful graduates will achieve a Futureworks Foundation in Game Art Certificate. You will also leave with a competent portfolio to enable you to take the next step in your career or education.
£1800. You can pay in a single payment or by 8 monthly installments of £250.
Fees for our Diploma, Foundation and Fast-track courses vary from course to course.
Fee information for each programme is available in the Useful Info section of individual course pages, and are also included in the Futureworks Prospectus.