Can you see yourself forging a successful career in games design, working on the latest blockbuster from Sony, Warner Brothers or TT Games? That’s what some of our previous graduates have achieved. But to reach those heights, you’ll need to be obsessed with games and the related technologies. You’ll need a passion for building worlds and fascinated by the way we interact with games. You’ll also have at least one game idea that you’re convinced will change the world...
This course will prepare you for a life in games design and along the way, you'll cover every aspect of this fascinating industry. We examine the principles and theory of game design, world building, structure and gameplay, while providing hands on technical skills that will take you through every stage of games design. You'll gain a comprehensive understanding of games - from idea generation and game mechanics, to programming and the use of game engines, such as Unreal Engine.
We also cover art and design, sound effects and the role of original, interactive music and there are modules that take you through 3D modelling using Autodesk Maya, and others that look at other design disciplines that are important in games, like architecture and character development. By the final year, you will be ready to embark on your self-directed honours project which will focus on your chosen career path.
Running through the course is a strong theory thread which covers historical, contemporary and future issues in the game design industry. Our career focused approach mean that you will also be given the opportunity to respond to a detailed game brief to create a finished game as part of a team.
All our teaching staff are still very active in the games industry. They have experience of developing award winning games with AAA games development companies. What this means for you is that we have great connections in the real world – connections that you can use to start building your own professional network, before you’ve even graduated.
It also means that you can be confident that skills and techniques you learn are relevant to today’s industry.
With outstanding guest lectures and workshops, and the opportunity to work on live project briefs, this degree will ensure that you gain the experience to give your games career a flying start.
One aspect of this course that is particularly loved by past students are the small class sizes. This allows our tutors to provide lots of personalised one-to-one mentoring, giving you the opportunity to develop the skills that will be important in your preferred specialisms.
Being part of the Futureworks family means you also get to work with film and audio students, and collaborate on a range of interesting and innovative projects.
This course provides a fantastic springboard into the games industry for future Games Designers, Level Designers, Prop and Asset Modellers, or even into Production Management roles. We’re proud to say that past students are currently working throughout the industry, from major game companies to small independents – or even start your own company like one group of Futureworks students did (Torque Studios) to enter a national competition. They won the competition, picking up a £25,000 prize which helped fund their first game which was nominated in the BAFTA games awards.
The final qualification for this programme is awarded by the University of Central Lancashire.
As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.
We want to do everything we can to prepare you for working within the creative industries, and this is reflected in the way we teach and assess you. The course is mostly coursework based, which means your tutors will be able to give you constant, constructive feedback. Presentation techniques will give you valuable experience of how to present your thoughts and ideas successfully and enthusiastically, so you are better at selling your ideas to prospective employers.
The written work is an important part of assessment and will improve your communication skills. A combination of lectures, tutorials, peer reviews, discussions and observations will ensure that you’re industry ready. External trips will present you with a wider range of topics and the opportunity to expand your portfolio, whilst guest speakers will help you to understand the world of games, how it works and how you can make your mark on it.
Your primary location of study will be at our Riverside Campus, which is located on New Bailey Street in Manchester. As part of your course, some of your lessons may take place at our Futureworks Studios facility located in MediaCityUK, a few miles from the city centre.
Futureworks recognises that the skills, competencies and contribution of its staff are vital to the delivery of high quality Higher Education. All programmes are managed by a dedicated Programme Leader and team of experienced tutors, and our excellent links with industry employers mean you'll have access to exciting guest lectures and fantastic opportunities to gain experience on real-world projects.
Admissions requirements, course content and delivery can be subject to change to enable Futureworks to deliver a better quality of educational experience. Applicants are encouraged to check information on our relevant course pages from time to time, particularly before submitting any application for their academic year of study.
Students on degree courses at Futureworks are required to attend lessons according to the course timetable. Futureworks operates a Student Engagement Policy which has been developed as part of Futureworks' commitment to providing a supportive learning environment which enables all students who have chosen to study with us to achieve their full potential. The full Engagement Policy can be downloaded here.
Students are expected to pay their tuition fees (whether via a student loan and/or direct payment) on-time and in accordance with their Finance Agreement. If you fail to make payments according to the agreed schedule you may be suspended from your course until any outstanding fees are paid.
Students are liable for 25% of the course fees when they enrol in Term 1 (and stay after the 2 week change of mind period). If students attend in Term 2 they are liable for 50% of the course fees, and 100% if they attend in Term 3. Students will have a 2 week period at the beginning of the course where they will not be liable for fees if they leave the University.
If a student needs to retake any modules part-time, there is an additional tuition fee of £1127.50 per 20 credit module.
For it's Higher Education courses, Futureworks operates a robust three-stage complaints procedure which incorporates both the University of Central Lancashire and the Office of the Independent Adjudicator. The Complaints Procedure is intended to provide an accessible, fair and straightforward system which ensures an effective, prompt and appropriate response. The full procedure can be downloaded here.
As a provider of Higher Education, our commitment to you is important and we therefore need regulations, policies and codes of conduct, which are designed to protect and maintain both academic quality and your rights and responsibilities as Futureworks students.
You need to be aware of their existence and their relevance to you and your studies. Alongside this, you may also have other separate arrangements with external organisations, such as the Student Loans Company, which you will need to ensure that you fully understand.
UCLan's academic regulations ensure that all students are treated in a fair way – from the moment you are accepted on to a course, through to assessments and the qualification that you are awarded.
You can find out more about UCLan's general policy documents, which together form the student contract, the basis of the contractual relationship between you, Futureworks and the University, here.
'Unfair means' includes copying the work of others (plagiarism) and passing it off as your own, and other forms of cheating in assessments. The use of unfair means is taken very seriously by Futureworks, and if you are suspected of using unfair means, you could be subject to disciplinary action under the Futureworks disciplinary procedure which may jeopardise your status as a student.
You have the right to cancel and withdraw within 14-days from the date your contract with Futureworks is entered into (the day the you accepted our offer of a place on the course). To cancel your application, complete this form and return it to: Admissions, Futureworks, Riverside, Manchester, M3 5FS.
Below you'll find a few examples of the work produced by our BA (Hons) Games Design students whilst on the course.
Fees for the 2017/18 academic year are £6,765 per year.
You may be eligible for a student loan to cover most of the cost of your fees. Click here to find out more about tuition fee loans.
Alternatively, call us on 0161 214 4600 and speak to our admissions team to find out more.