The School of Art and Design

Head of School: Ken Lau

kenlau_profile_pic
Ken is an experienced educator and a mean 3D character artist and designer who joined Futureworks in 2011 straight from the games industry. He continues to model (and print!) in 3D, and is also pretty handy with a TIG welder!

 

About the School

The School of Art and Design offers a range of programmes designed to create employable graduates with a broad set of skills. The school provides an education in disciplines that are fundamental to design and visual creativity. We work closely with the other schools; our students seek out visual effects artists, editors and sound designers to work on collaborative projects with mutual benefits.

Central to the success of our programmes are the tutors. They are all experienced in their field of specialism and they bring up-to-date commercial experience into the classroom. These close ties mean that we are also able to respond effectively to changing conditions in the industries.

The School of Art and Design creates graduates who go on to work as games designers, level designers, 3D artists, 2D artists, 2D animators, 3D animators, storyboard artists or illustrators. We have had graduates going on to work at large established games studios like Traveller’s Tales and Sony as well as independent studios such as Hello Games, 360 Studios, Pixel Bomb, White Paper Games and Prospect Games. If you would like to find out some more about how you can join on of our courses, please click here.

Take a look at the gallery below for a glimpse into life in the School of Art & Design at Futureworks:

For a closer look at our amazing facilities, check out our virtual tour.